Sunday, June 28, 2015

More prep work!

I've done a bit more prep work this week. But first...a little gripe.
this new player (A) that joined us has been playing for about 2 years. Now he has nothing on S who has been playing for 5 or 6 years but he fancies himself an expert. Now I know you don't have to be the most experienced to be a DM and S has really been helpful as I learn 5th
 edition. But A...well...


I knew I was feeling like he had a little more power than he should have. And since I'm unfamiliar with all the rules, there's no good way for me to call him on it. So yesterday S and I went to Books A Million, pulled the handbook and studied like finals were coming up. We did discover a few discrepancies but nothing that shouted AHA! He beith a false cleric! But as I understand it, if you're going to be a cleric you take on a somewhat supportive role. You stay back a bit, heal the others, offer some magical assistance. You don't cast handle animal on 3 wolves and use them as a tank leaving no fighting opportunities for anyone else...especially when there's a character that could really use healing. That little act kind of went all over me. I don't know much about handle animal so I couldn't decide if it made sense for him to adopt them, name them, and send them out into the next battle. One of the wolves died...and he healed it/brought it back to life and I just sat there like...'I don't think that's right...but I honestly have no clue!'
I'm still saving up to buy a Players Handbook and. DM guide but until then I have to treat BAM like a library reference.


I can tell this guy is a power gamer, no doubt but power gaming as a strategy and bs-Ing the noob DM to your own gain are two different things...


One other minor annoyance, this guy lent me a DM screen and then kept watching me roll to make sure I wasn't cheating. That sort of bugged me. But I digress. I bought my own DM screen. One thing I love about G2K games is they give you a little store credit for hosting games. This really helps when trying to offset the cost of game supplies.

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